/**
 * AgaEngine (c)2011.
 * FileName:Physic.java
 */
package aga.engine.physic;

import aga.engine.go.IAgaDrawable;
import org.jbox2d.dynamics.World;

/**
 * 
 * @author justin
 */
public abstract class Physic implements IAgaDrawable {
	//===========================================================
	//Constants
	//===========================================================
	public static final float DEG_TO_RAD = 0.0174532925f;
	public static final float RAD_TO_DEG = 57.2957795f;
	
	//===========================================================
	//Fields
	//===========================================================
    protected World mWorld;
	//===========================================================
	//Constructors
	//===========================================================
    public Physic(World world) {
        this.mWorld = world;
    }
	//===========================================================
	//Getter & Setter
	//===========================================================

	//===========================================================
	//Methods for/from SuperClass/Interfaces
	//===========================================================

	//===========================================================
	//Methods
	//===========================================================

    public abstract void destroy();
	//===========================================================
	//Inner and Anonymous Classes
	//===========================================================
}
